Besides without spoiler there is a screameur at the very beginning of the main campaign but after this is only pure atmosphere, and I prefer to warn.Īnyway for me this free game fills its share of the work and leaves a heavy atmosphere throughout the adventure whether it be solo or multi-4. This game moved me and also made me Rager and jump many times. And, personally, it is a positive point that it is also "ugly" because monsters are more afraid than "realistic" monsters/created with newer engines. However the engine is pushed to its best especially for shadows and lights creating a perfect horror atmosphere. Indeed, being released in April 2013, however, it remains a mod based on the gold source of half-life 1 which dates from 1998. Moreover the lifespan is good enough for this kind of game (20-30 hours for the main campaign and add to that the campaigns made by the community and the multi mode where one can reach the hundreds of hours).įinally the "black dot" (which is for me a positive point) of the game is its graphic quality. ![]() It plays indeed on good light games and the size of the inventory that is 3 slots or 6 (depending on the campaigns/moments of history) you will make making difficult choices like choosing between a syringe or a pistol. Despite the fact that the AI is not at the top and bug sometimes (the fact that at places enemies remain planted without going further) the gamplay put on the survival of the character and its adaptation in obscure environment. So this is not a basic scenario for a horror game. We also understand why there is the presence of monsters (and if we look we can even understand what representations they draw for our protagonist but that I would not go further). In fact little by little we can understand why we are there alone, and in the middle of a city in the middle of the night. By not spoiling I will elucidate the strengths and weaknesses of this cry of fear.įirst the scenario. The game launches us on a journey full of monsters and light effects that can more or less surprise a good part of us (including me). A free mod of the first half-life engine putting us in the skin of Simon a Swedish teenager/major. ☐ Fairly well tied ☐ acceptable but no more ☐ badly screwed ☐ even my rear back grandmother has already seen a scenario like this value for money: ☐ the game would be more expensive than it would not pose a problem ☐ good report ☐ it's all right but it's happening ☐ it's going to UT better wait a promotion ☐ even the promotion is too expensive, expect a bundle ☐ pay me and I may playīy the time we have resident evil, F.E.A.R. Screenplay: ☑ never seen, Bravo the artist! ☐ Good overall ☐ average, we stay in classic but it still goes ☐ ridiculous ☐ was it done with the butt? Soundtrack (sound effects and music): ☑ Mozart and Beethoven have competition! Service life: ☐ no one has yet managed to finish this game ☐ good ☑ at the limit of the acceptable: we are not scammed compared to the price but it could have been a little longer ☐ it smells a little like the mouth, we stay on its end ☐ this is from the scam ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥!!! I FINISHED THE GAME IN NOT EVEN AN HOUR!!! ☐ Playable without difficulty ☐ controls difficult to take in hand but not completely unplayable ☐ unplayable ☐ why this button corresponds to this ACTION? Overall rating: 18/20 graphics: ☐ even God does not come to their ankle ☐ excellent ☑ good ☐ acceptable ☐ Moches ☐ to vomit playability: ☑ this game has a sick playability!!! Similarly to Silent Hill series, in order to progress players will have to solve puzzles while city swaps between “safe” and “nightmare” modes. But, characters are allowed to dual-wield items, meaning that player is capable of finding the combination of action items for specific game sections or specific team role players might take in multiplayer. Players have limited inventory space, only six slots to manage their healing items and weapons. ![]() This take on a psychological horror introduces several mechanics in order to make the gameplay challenging, Cry of Fear can be played in single-player and multiplayer with three other players, which doesn’t change the events of the campaign. ![]() Now Simon has to explore the city and find the source of the evil. Players take control of Simon Henriksson that finds himself after a car accident in a dark city overrun by monsters. Originally developed as a Half-Life mod, Cry of Fear is a free-to-play horror game, that has single-player and multiplayer modes. It’s achieved either through building a game with a constant threat to all players or if it’s a game mode that adds horror elements or atmosphere to already existing multiplayer game.
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